Season 6 referenceDetails
Class structure, profession animations, combo examples and balance reference tables follow the supplied MuDream class guides. Portraits supplied by PantheonMU. MuDream formula values and combo requirements are reference values, not verified PantheonMU combat settings.
Character Information

Arcane ranged damage
Dark Wizard
Command the battlefield from a distance. The Dark Wizard combines sweeping spells, elemental pressure and protective magic, clearing groups of enemies while staying beyond their reach. Careful positioning and a strong mana reserve keep this caster in control.
Complete the profession quest to unlock your next class evolution.
Combat role
Ranged DPS
Weapons
One-Hand Staff / Two-Hand Staff / Dagger
Armor
Light Steel Armor / Shield
Elements
Ice / Fire / Lightning / Poison
Main attributes
- Strength
- PvM Attack Rate / Spell Damage
- Agility
- Defense / Attack Speed
- Vitality
- Health
- Energy
- Spell Damage / Mana
Professions
Dark Wizard
Soul Master
Grand Master
Skills & Combo
1st skill2nd skill3rd skill
Reference requirement Third profession quest

Dark Wizard combo
Evil Spirit
Strike surrounding enemies with spirits for steady area damage.
Ice Storm
Pressure a targeted area with ice magic and control the approach.
Nova
Charge a magical explosion before releasing it into nearby enemies.
Soul Barrier
Maintain a protective barrier to support survival during combat.
Character Formulas
Formula values and combo examples are provided for reference. PantheonMU combat values may differ.
| Attribute | Reference formula / value |
|---|---|
| Minimal Wizardry DMG | Energy / 7 + Agility / 24 |
| Maximal Wizardry DMG | Energy / 4 + Agility / 16 |
| Combo DMG | (Agility + Vitality + Energy) / 3 |
| Base Attack Speed | 8 |
| Acquirable Attack Speed | Agility / 80 |
| Max. Attack Speed | 284 |
| Defense | Agility / 5 |
| PvM defense rate | Agility / 3 |
| PvM attack rate | Level * 5 + Agility * 1.5 + Strength / 4 |
| PvP defense rate | Level * 2 + Agility / 4 |
| PvP attack rate | Level * 3 + Agility * 4 |
| AG | Strength * 0.2 + Agility * 0.4 + Vitality * 0.3 + Energy * 0.2 |
| Health per Vitality point | 2 |
| Mana per Energy point | 2 |
| Soul Barrier Absorb % | 10 + Agility / 50 + Energy / 200 (Max 20%+Master Level) |
| Soul Barrier Duration | 120 + Energy / 400 |
