Season 6 referenceDetails
Class structure, profession animations, combo examples and balance reference tables follow the supplied MuDream class guides. Portraits supplied by PantheonMU. MuDream formula values and combo requirements are reference values, not verified PantheonMU combat settings.
Character Information

Ranged support
Fairy Elf
Shape your role around the party. The Fairy Elf can pursue ranged damage with a bow or invest in healing and protective buffs. Agility supports the archer path; Energy strengthens the support path. Keep your distance and make every action count.
Complete the profession quest to unlock your next class evolution.
Combat role
Ranged DPS / Support
Weapons
Bow / Crossbow / One-Hand Mace / Dagger
Armor
Light Steel Armor / Shield
Elements
Water / Ice / Earth / Minion Summon
Main attributes
- Strength
- Damage
- Agility
- Damage/Defense/Attack Speed
- Vitality
- Health
- Energy
- Buffs / Heal / Minion DMG
Professions
Elf
Muse Elf
High Elf
Skills & Combo
1st skill2nd skill3rd skill
Reference requirement Third profession quest

Fairy Elf combo
Triple Shot
Release several arrows to cover a wider attack line.
Ice Arrow
Use a freezing shot to interrupt an enemy's approach.
Heal
Restore health and help allies recover during sustained encounters.
Greater Defense
Refresh the defensive buff to reinforce your party's protection.
Character Formulas
Formula values and combo examples are provided for reference. PantheonMU combat values may differ.
| Attribute | Reference formula / value |
|---|---|
| Minimal Physical DMG | (Strength + Agility) / 7 |
| Maximal Physical DMG | (Strength + Agility) / 5 |
| Combo DMG | (Agility + Vitality + Energy) / 3 |
| Base Attack Speed | 12 |
| Acquirable Attack Speed | Agility / 120 |
| Max. Attack Speed | 275 |
| Defense | Agility / 8 + Vitality / 10 |
| PvM defense rate | Agility / 4 |
| PvM attack rate | Level * 5 + Agility * 1.5 + Strength / 4 |
| PvP defense rate | Level * 2 + Agility / 10 |
| PvP attack rate | Level * 3 + Agility * 2 |
| AG | Strength * 0.3 + Agility * 0.2 + Vitality * 0.3 + Energy * 0.2 |
| Health per Vitality point | 2 |
| Mana per Energy point | 1.5 |
| Buffs Duration | 120 seconds |
